Saturday 13 June 2009

Blood in final scene

51kC75.tmp z7u98AC.tmp

Moe wants me to animate some blood flowing in from the camera. He’s sent me these screenshots to let me know where the blood comes from and where it ends up as a puddle… the flat plane shows me in the above images. He suggested using blendshapes but I’m thinking we can do something better and less old skool. I’ll have a go with particles effects with an attached fluid simulator.

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