Tuesday, 14 April 2009


I suggested to Moe that there should be more debris, leaves, etc in the film to add an extra depth of detail to the film so he asked me to try some leaf tests. The main worry was that having lots of leafs would add too much to CPU time. I’ve kept the polygon levels for the leaves low and used the least amount of dynamics as possible and it worked out really well. This test scene can be rendered live without any fuss from my laptop… I’ll see if it will kick up a fuss if I add a few more.

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