Made a change to the water aiming to make it look more like water colour on paper. Luisa hasn’t seen it yet but it’s easy to change back. I tried some versions using Dans/Dannys water colour but they didn’t translate well when rendered.
The texture is done by using a custom tweaked mountain filter on both the blend nodes which is linked to the transparency setting and editing the primary colours… so it shows parts of the darker brown colours on parts creating a paper look.
If you understood that last paragraph, well done.
Also, installed Windows Live Writer to make blog posting easier and nicer…