Wednesday, 5 November 2008

1000 Cranes - Research

Anja needs some complex models in Maya that need to look organic and full of complex curvy shapes and so asked me to look into ways of doing this well. The best and easiest way of creating the organic textures such as the ones she wants is to use bump mapping on the transparancy filter in Maya. I've created 2 tutorials on how this is done.

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